Or are there any other problems you see that I am currently unaware of? Or any other suggestiong?ĭC6 Files are limited to 256x256 (due to 3dfx cardsa at the time having a max texture size of 256x256). What do you think about it? Will the image size be a problem for the game image formats? Could the underlaying grid be also extended? In that case all textures regarding surface (monsters, characters, map tiles, missiles etc.) would be rescaled by a factor of 2. Don't know if the factor 1.8 is ok in this case - maybe the float would cause problems, but maybe a factor of 2 would be okay. The underlaying (surface) grid (not the tile images, the model layer underneath) should be upscaled too.Don't DC6, DCC or other texture formats have some size limit? In that case putting the upscaled textures back in the game would be problematic.putting the upscaled textures back in the game.I've done some thinking about what is possible and what is not. This means upscaling every single texture in the game by factor 1.8. So I have this idea - a FullHD mod (but with 4:3 ratio - 1440x1080), but no zooming out - everything stays in place, just like in the 800圆00 resolution. I've even seen some quite impressive examples of some locations in D2 upscaled using the same technique. The results are rather good (monsters looking good - for example when the Fatality model is being used - the one in the middle in the image grid). Since Diablo 2 remaster wasn't even announced (by Blizzard) yet, what stops us from creating our own remaster mod for Diablo 2? Just to be clear - when I say remaster, I mean only higher resolution with upscaled images, nothing else.Įven though we have some HD mods, all they do is just zooming out, leaving the original textures in low resolution.īut with the AI / machine learning boom, we have some new possibilities - as I've demonstrated today in this reddit post.
0 Comments
I understand how frustrating it can be to have an inconsistent modding presence, and I'm genuinely sorry for any inconvenience or disappointment it may have caused.ĭespite my deep love for my 15 adorable cats, they have been quite the handful and have taken away a significant amount of my time and energy. Life has thrown me some unexpected curveballs, and it has been a challenge to find the balance and consistency I strive for. It's clear that unfortunately I haven't been consistent with my uploads and have been disappearing a lot in the past couple of years. I hope all of you are doing great and enjoying the mods. This is done by managing the pressures acting on morphology, restoring the impacts from existing (legacy) physical modifications and managing the impacts from new activities. It is important that waters and their surrounding landscapes are managed to help improve the morphological condition to help protect and improve the ecology and ecosystem functions. A functioning morphology can help catchments adapt to climate change and other pressures, but also it is important to understand the risk posed by a changing landscape. Morphology is important for physical habitat, managing flood risk and erosion, and biodiversity. Morphology is a term used in river basin management planning and along with hydrology is known as hydromorphology. Morphology describes the physical characteristics of water environments, including both landforms and the processes that creates and modifies them. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |